While the three decks are carefully balanced against each other, they each focus on differing play styles - corresponding to their different combinations of two ink types from the six card colours in Lorcana - so some may be easier to handle or more satisfying if you prefer to play a certain way
Theres no way, whatever your criteria, that youll get to the end and without asking, Steve, sure, but what about this card?!? I could have populated this list with staple commons like Counterspell and Elvish Mystic and probably been pretty accurate, from one way of looking at things
On the reverse side of things Suggler's Copter does allow you to play a little greedier on things as you have some ability to loot them away
In combination with the Locations below youll be saving ink and getting some nice buffs
Three mana seems like a lot for a land drop, but white takes any land ramp it can get, especially when it becomes a potent draw spell later in the game
4 | Brightglass Gearhulk I will admit, I am rather biased about Brightglass Gearhulk, but the card has the ingredients to succeed in Standard, Commander, and beyond