Like any good adventure, my first main expansion set design lead was more than I'd bargained for
Even better, if you see a fetchland and a potentially great card like a Terminate, you can leave the unknown card two deep and shuffle it away if their first turn changes your mind
With the Mentor ability, Felisa itself can place counters on its allies
However, its unique ability shines when you sacrifice Food, allowing a creature you control to deal combat damage equal to its toughness instead of its power until the end of the turn
From spore counters on Thallids to charge counters on Mirrodin artifacts, theres no shortage of weird counters to proliferate
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed