Base Deck- Blissey V Pokemon Cards Blissey-V x4 (Blisseys move Blissful Blast does additional x30 damage per the number of Energy cards attached to it) Absol basic x2 Trainer Cards Dark Patch x3 Energy Loto x1 Energy Retrieval x1 Energy Search x1 Escape Rope x1 Hyper Potion x4 Lucky Ice Pop x4 Pokegear 3.0 x2 Pokemon Catcher x1 Potion x4 Stadium- Training Court x2 Supporter- Giovanni x2 Supporter- Korrinas Focus x1 Supporter- Professor Magnolia x3 Supporter- Zinnias Resolve x2 Big Parasol x1 Cape of Toughness x4 (Is a must, to increase Blisseys HP from 250 to 300) Choice Belt x1 Energy Cards Capture Energy x3 Lucky Energy x4 Powerful Energy x4 (This type of card would also do additional damage on behalf of Blissey) Dark-Type Energy x5 (Just for Absol, otherwise any type of Energy card would work) Final Thoughts With this deck, the priority should be to set up the active Blissey with as many Energy cards as possible
to the untrained eye, they look identical
Murmuring Mystic Storming off with Weather the Storm can gain you a lot of life, but Murmuring Mystic is what actually wins you the game
A lot of decks out there want to build up a fun army
Its effect is similar to Ojutai's in that it activates whenever a Dragon attacks, but Dromoka is more geared toward strengthening your board
All the cards here are themselves directly two for ones, they are not more (on their own)