(5/3/2019) If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it's a player's commander in the Commander variant), it's still counted to determine how many cards to reveal.
Ive liked Savor quite a bit here as welldue to the speed of the format, its a very necessary early removal spell, and nobody can use the Food it makes better than Squirrels can
Tims Zuran Spellcaster (Ice Age/Alliances) , Suq'Ata Firewalker (Mirage/Visions/Weatherlight) , Rootwater Hunter (Tempest/Stronghold/Exodus) , Thornwind Faeries (Saga/Legacy/Destiny) , Stinging Barrier (Masques/Nemesis/Prophecy) Psionic Gift and Hermetic Study are fine, but they require a two card investment: the creature you are enchanting, and the enchantment itself
You can pay 3 colorless mana, tap it and remove a Page Counter from it to draw a card
With that background, Ill present different points of view depending on what game mode(s) a Magic player may prefer, which I believe is one of the key reasons why the Too Many Cards question lacks a universal answer
Wizards of the Coast plans to donate half of the total proceeds raised via selling the Secret Lair drop to Extra Life, the same organisation the publisher partnered with in 2019