offers up an uncounterable removal spell that can also sometimes kill off multiple threats and is particularly well suited to clean up a huge army of token creatures
Sindbad (T1, S) OK, I hear my audience saying, Why is a marginal creature which hasn't seen play since Fourth Edition sitting on this list
Akul the Unrepentant Ambush Gigapede Baron Bertram Graywater Blacksnag Buzzard Blood Hustler Boneyard Desecrator Caustic Bronco Desperate Bloodseeker Eriette, the Beguiler Forsaken Miner Gisa, the Hellraiser Hollow Marauder Honest Rutstein Kaervek, the Punisher Kambal, Profiteering Mayor Laughing Jasper Flint Lazav, Familiar Stranger Marchesa, Dealer of Death Nezumi Linkbreaker Obeka, Splitter of Seconds Overzealous Muscle Rakdos, the Muscle Rattleback Apothecary Raven of Fell Omens Rictus Robber Rooftop Assassin Ruthless Lawbringer Satoru, the Infiltrator Servant of the Stinger The Gitrog, Ravenous Ride Tinybones, the Pickpocket Treasure Dredger Unscrupulous Contractor Vadmir, New Blood Vault Plunderer Vial Smasher, Gleeful Grenadier Vraska, the Silencer
One look at a card like Sheoldred, the Apocalypse should tell you everything that you need to know about the evolution of black creature threats over the years
Revealed by Bleeding Cool on September 4, Secret Identity is a one mana spell that lets you temporarily turn a creature into a 1/1 Civilian with hexproof or a 3/4 hero with flying and vigilance
Evil Reawakened Rating: 3/10 Reanimation spells arent often that good in Limited, but Evil Reawakened might have the support it needs