While Kykar is overall stronger, Sokka diverges from it with a much more aggressive identity due to menace and prowess
It has some control elements, Lore removal, and a Location-oriented style but it doesnt focus on a single one meaning you end up with some confused hands that contain pieces of all three
In a one-on-one game, this card is practically a death sentence for the other player, taking out their whole board and stocking your hand full to bursting with new options even if you dont finish them off on the same turn
you cant simply soak up the damage any more because the threat is so much higher
They were first released with Zendikar Rising , but are not in releases after The Lost Caverns of Ixalan set boosters
Unsurprisingly, Mox Opal and its siblings are banned in most formats