Over to the bad cards, starting with one of the biggest stinkers Ive seen in a precon recently, Journey to the Lost CityJourney to the Lost City
Most commonly, they grant +1/+1 to all your other merfolk, but many do even more, like giving abilities (such as islandwalk or ward), drawing you cards, or making your spells cheaper
Estrid isnt the worst, but I think you can do better in terms of planeswalker commanders
Magic: The Gathering has been widely held as one of the best card games for 30 years, so has racked up its fair share of handsome illustrations
None of them are going to steal games over and over against tables where the decklists have been refined to be as powerful as possible
Commander Cubes You can build commander cubes that draft like a Commander Legends set