Indirectly, it's useful in a lot of other ways
Were going strictly butter , which means every creature we play has to be delicious with butter (with a couple of well-reasoned exceptions)
To fix this issue, WotC asked themselves an important question that ushered in a new era of land removal: What if the player didnt actually have to lose a land? Although it was first experimented with in Dissension, the thought process of lets give the people involved some mana to compensate for what they lost (I dub it friendly land removal) was quickly hitting the mainstream and for good reason: no one enjoys being a mana behind for the rest of the game, especially if theyre strapped in for a long game
And thanks to the Disney IP, many of those people are playing a trading card game for the first time
So you can play recklessly and have characters banished left and right in order to play this card for next to nothing
Then, we knew we had to make it even more exciting so we could stuff it with fancy foils and rares and/or mythic rares