So, almost every card incentivizes you to switch back and forth between the two sides whether to adapt to the situation, or to repeatedly farm value from each side a la Huntmaster of the Fells
Let me know your thoughts in the comments below or over in the Draftsim Discord
But victories like that are rare
Magic: The Gathering has some weird naming conventions, and another has reared its head with the new Foundations Commander decks
It plays like a more involved Braids, Conjurer Adept, where all the chaos and decision-making happens at once, instead of one big decision happening on each players turn
deck, and 1 Mutant Menace deck BATTLE YOUR FELLOW WASTELANDERSBattle your friends in epic 35 player MTG games full of strategic plays and social intrigue