Cards That Are Too Easy to Break These cards are just flat-out too easy to break, and in many cases, they unbalance the format by giving certain decks a leg-up over the competition
Rush of Adrenaline gives +2/+1 and trample for a single red mana
At the same time, Ill be busy casting Vampiric Tutor instead
Control of permanents with currency counters on them cannot switch
(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Creature - Dwarf Bard Color tag templates(None) Kardur, Doomscourge When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able
However, it does make the tokens, so this absurd creature is likely to be a recurring villain in many token-focused decks