The problem is, if you're a creative deck-builder, commanders like this are super limiting
A deck that focuses on controlling the board by removing key threats would benefit from Final Reward, as it provides a cost-effective way to exile a creature, preventing it from being returned to the battlefield
Homestead Courage is better on mana but worse on every other metric
With Spiteful Sliver on the battlefield, all your slivers can deal back any damage they're dealt to the player or MTG planeswalker of your choice
This deck wants players to lose life and for you to cast big spells, dishing out damage as an extra bit of value for your spells
In the scheme of things, the Collector Boosters arent worth it unless you like alt art and shiny things