I anticipate hell see some mild success in aggro or midrange GW builds, and if a Bant walkers style list pops up hell likely have a slot
Warleaders Call grants your creatures +1/+1, and whenever a creature you control enters the battlefield, Warleaders Call deals one damage to each opponent
The thought behind it was that the scry combo felt weird and unusual
Im happy to see more make piles cards getting printed, its crazy to think that Hostile Negotiations is already eight months old at this point
That's why Upheaval is such a bomb: there are virtually no ways to deal with it, and once it is cast you can end up with two to three creatures plus a land on the board while your opponent literally has nothing, and has a hand full of sixteen cards they need to discard down to seven
9 Froghemoth Bloomburrow promises to be a plane of particularly fantastical creatures, featuring animals going on epic fantasy quests