That said, I could see running more for example, if your deck goes all-in on the commander, you could potentially run as many as 10 protective spells
(Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) When Optimus Prime dies, return it to the battlefield converted under its owner's control
Arena of the Ancients rarely sells, but On September 9, somebody bought 11 copies at once
Getting multiple Anna, True-Hearted into play can create the potential for explosive turns where you're gaining tons of lore all at once
But if you hold up countermagic, you cant meaningfully impact the board
Its at these points in your deck building process that you need to consider baking in some incidental or intentional lifegain, and it pays dividends