( Astral Slide ) Dealing damage with cycling, draw-and-discard effects
Decks that go wide with creature tokens aren't too heavily impacted by this, but still, the Winnower is a fine start
Kyler, Sigardian Emissary gets out of hand incredibly quickly and makes every Human you control a massive threat
Next week, well be moving on to blue, and the combat focus is absolutely de-emphasized for that list
First is that some very good Elves have tap abilities outside of mana: Fauna Shaman taps to tutor up creatures, Eladamri, Korvecdal taps to cheat creatures into play, Nullmage Shepherd disenchants pesky permanents, Timberwatch Elf can grow Elves twice per turn and so on
There are also a plethora of ways to play with +1/+1 counters, and rarely do commanders come out of the zone with as much mana as you can spend