She has an ability that grants you an additional combat phase each turn, and grants all your creatures first strike on your first combat phase
Diamond Valley ($693) Lands that dont tap for mana arent usually something we see anymore, but Diamond Valley is a nice little defensive card and sacrifice outlet
Either way, were at a critical mass of damage redirect effects, and as long as you dont have a Guilty Conscience, you can use this card to win some games, combo style
Your rules text should not require a translator
Build up a strong enough board presence, or get your opponent low enough with chip damage, and you can create a game state where your opponent can't even kill your creatures without risking death themselves
It is about making sure the game stays interactive