Imagine running Massacre Girl, Known Killer and just drawing dozens of cards when she hits the battlefield
An opponent might get out a first turn Jackal Pup, follow it with a second turn Dauthi Horror, and cap those off with a Mogg Fanatic and Dauthi Slayer on turn three, but your third turn Propaganda would ensure that you didn't take a full seven damage to the noggin on turn four
Each one has a strong questing value that forces opponents to challenge or risk falling behind, and then once challenged and/or banished, their effects activate drawing you cards, forcing opponents to discard or return a character to their hand, and more
This gets easier with a sac outlet and that way every turn we are consistently adding an experience counter
This is by no means a definitive list, and if you think Ive missed an important hate piece, transformational threat, or interaction spell, let me know on socials
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