If I had to give you one, well I didnt have to, but this is the one I chose
Scurry of Squirrels From $0.35 to $2.68 From a lone Villain to a horde of fuzzy attackers
Skip to main content SIGN IN Commander's Arsenal: Mayael the Anima (Oversized Foil) Edition: Commander's Arsenal Type: Legendary Creature - Elf Shaman Cast: Rarity: M Collector #: 008 Pow/Tuf: 2/3 , T: Look at the top five cards of your library
Don't get us started on Robot Chicken either
The same cant be said for all the cards in this drop, mind you, with Narset, Parter of Veils holding a spot there

Here are the changes, provided with brief justifications: REMOVED: ARTIFACT Everflowing Chalice: mana rocks should cost 3 or have a drawback Glass of the Guildpact: too weak Heraldic Banner: encouraged mono-colored decks Illuminated Folio: too weak Jayemdae Tome: too weak Loreseeker's Stone: too weak Mind Stone: mana rocks should cost 3 or have a drawback Null Rod: too much of a hate card Pithing Needle: too powerful with Urza's Saga Pyromancer's Goggles: too narrow Retrofitter Foundry: too powerful with Urza's Saga CREATURE Bomat Courier: too powerful against slow starts Deathpact Angel: creates a Cleric token, not a supported creature type Dimir Cutpurse: too powerful Elves of Deep Shadow: too obvious of a choice as a cumly Golos, Tireless Pilgrim: too powerful Hostage Taker: too powerful Kalamax, the Stormsire: too powerful Loyal Retainers: too obvious of a choice as a cumly Monastery Mentor: too powerful Moonveil Dragon: pumping the team makes for anticlimactic endings Murktide Regent: weve seen enough of this card already in other formats Ornithopter of Paradise: too obvious of a choice as a cumly Phantom Tiger: too weak Risen Reef: too powerful Shadrix Silverquill: creates Inkling tokens, not a supported creature type Tatyova, Benthic Druid: too powerful Thraben Inspector: weve seen enough of this card already in other formats Toxrill, the Corrosive: creates Slug tokens, not a supported creature type ENCHANTMENT Alpha Authority: hexproof makes for less interesting games Favorable Winds: too weak Offspring's Revenge: too narrow Pernicious Deed: too powerful of a board wipe Rally the Ranks: too weak Song of Freyalise: too typical a card for green LAND (types are grouped together in this list) Tolarian Academy: too powerful Arid Mesa: mana-fixing should not be so easy in Cumly Cube Bloodstained Mire: mana-fixing should not be so easy in Cumly Cube Flooded Strand: mana-fixing should not be so easy in Cumly Cube Marsh Flats: mana-fixing should not be so easy in Cumly Cube Misty Rainforest: mana-fixing should not be so easy in Cumly Cube Polluted Delta: mana-fixing should not be so easy in Cumly Cube Scalding Tarn: mana-fixing should not be so easy in Cumly Cube Verdant Catacombs: mana-fixing should not be so easy in Cumly Cube Windswept Heath: mana-fixing should not be so easy in Cumly Cube Wooded Foothills: mana-fixing should not be so easy in Cumly Cube Badlands: mana-fixing should not be so easy in Cumly Cube Bayou: mana-fixing should not be so easy in Cumly Cube Plateau: mana-fixing should not be so easy in Cumly Cube Savannah: mana-fixing should not be so easy in Cumly Cube Scrubland: mana-fixing should not be so easy in Cumly Cube Taiga: mana-fixing should not be so easy in Cumly Cube Tropical Island: mana-fixing should not be so easy in Cumly Cube Tundra: mana-fixing should not be so easy in Cumly Cube Underground Sea: mana-fixing should not be so easy in Cumly Cube Volcanic Island: mana-fixing should not be so easy in Cumly Cube Hissing Quagmire: creature lands are too versatile and discourage disciplined drafting Lavaclaw Reaches: creature lands are too versatile and discourage disciplined drafting Lumbering Falls: creature lands are too versatile and discourage disciplined drafting Shambling Vent: creature lands are too versatile and discourage disciplined drafting Needle Spires: creature lands are too versatile and discourage disciplined drafting Raging Ravine: creature lands are too versatile and discourage disciplined drafting Stirring Wildwood: creature lands are too versatile and discourage disciplined drafting Wandering Fumarole: creature lands are too versatile and discourage disciplined drafting INSTANT Abnormal Endurance: too typical a card for black Aerial Predation: too narrow Alchemist's Gift: too weak Arbor Armament: too weak Autumn's Veil: too narrow Betrayal of Flesh: too weak Bladebrand: too typical a card for black Brainstorm: weve seen enough of this card already in other formats Cathartic Pyre: too much utility for an instant Comet Storm: one-sided board wipes need to be focused on creature type Consider: too typical a card for blue Crippling Chill: too typical a card for blue Crush: spot artifact removal is not to be part of Cumly Cube Dawn Charm: other cards in Cumly Cube fill this role better Dive Down: hexproof makes for less interesting games Divine Offering: spot artifact removal is not to be part of Cumly Cube Dragon's Fire: too typical a card for red Electrify: too typical a card for red Fell the Pheasant: too narrow Gainsay: too narrow Gut Shot: too weak Heroic Intervention: other cards in Cumly Cube fill this role better Hold the Line: too narrow Into the Core: spot artifact removal is not to be part of Cumly Cube Lash of Thorns: too weak Make Your Mark: too weak Opt: too typical a card for blue Overload: spot artifact removal is not to be part of Cumly Cube Pitfall Trap: too narrow Repulse: too typical a card for blue Scrap: spot artifact removal is not to be part of Cumly Cube Seedtime: too narrow Shatter: spot artifact removal is not to be part of Cumly Cube Smash: spot artifact removal is not to be part of Cumly Cube Smashing Success: spot artifact removal is not to be part of Cumly Cube Smite: too narrow Turn to Frog: turns a creature into a Frog, not a supported creature type Unsummon: other cards in Cumly Cube fill this role better SORCERY Blasphemous Act: too typical a card for red Chart a Course: too much utility Cleansing Wildfire: too much utility Cultivate: too typical a card for green Disentomb: too typical a card for black From the Ashes: too narrow Funeral Rites: too much utility Gitaxian Probe: too typical a card for blue Necromantic Summons: too typical a card for black Nighthaze: other cards in Cumly Cube fill this role better Persist: too typical a card for black Pirate's Prize: too much utility Ponder: too much utility Reanimate: too typical a card for black Recover: other cards in Cumly Cube fill this role better Serum Visions: too typical a card for blue Spitting Earth: too typical a card for red Thoughtcast: too typical a card for blue ADDED: ARTIFACT Coat of Arms: encourages building around creature types Patchwork Banner: encourages building around creature types CREATURE Arahbo, the First Fang: supports the Avatar and Cat creature types Avatar of the Resolute: supports the Avatar creature type Autonomous Assembler: supports the Assembly-worker creature type Bag End Porter: supports the Dwarf creature type Breya, Etherium Shaper: supports the Human and Thopter creature types Captain Storm, Cosmium Raider: supports the Human and Pirate creature types Captivating Unicorn: supports the Unicorn creature type and supports enchantment decks Centaur Battlemaster: supports the Centaur creature type and functions as a strong payoff for prowess decks Chronicler of Heroes: supports the Centaur creature type Conclave Cavalier: supports the Centaur and Elf creature types Conclave Mentor: supports the Centaur creature type Crosis, the Purger: supports the Dragon creature type Fear of Exposure: supports the Nightmare creature type and supports enchantment decks Ghostly Changeling: supports all creature synergy decks Gimli of the Glittering Caves: supports the Dwarf creature type Glissa Sunseeker: supports the Elf creature type Graveshifter: supports all creature synergy decks Gwenna, Eyes of Gaea: supports the Elf creature type Haunt of the Dead Marshes: supports the Elf and Nightmare creature types He Who Hungers: supports the Spirit creature type Heedless One: supports the Avatar and Elf creature types Jungle Creeper: supports the Elemental creature type Jungle Delver: supports the Merfolk creature type Kataki, War's Wage: supports the Spirit creature type and functions as artifact hate Keiga, the Tide Star: supports the Dragon and Spirit creature types Kiora's Follower: supports the Merfolk creature type Kumena, Tyrant of Orazca: supports the Merfolk creature type Lagonna-Band Trailblazer: supports the Centaur creature type Marwyn, the Nurturer: supports the Elf creature type Master Skald: supports the Dwarf creature type Mine Layer: supports the Dwarf creature type Neighborhood Guardian: supports the Unicorn creature type Promised Kannushi: supports the Human and Spirit creature types Realmwalker: supports all creature synergy decks Reveka, Wizard Savant: supports the Dwarf creature type Seraphic Steed: supports the Angel and Unicorn creature types Soul of Zendikar: supports the Avatar and Beast creature types Steadfast Unicorn: supports the Unicorn creature type Stingmoggie: supports the Elemental creature type and functions as artifact hate Sygg, River Cutthroat: supports the Merfolk creature type Vineshaper Mystic: supports the Merfolk creature type Wistful Selkie: supports the Merfolk creature type Yargle and Multani: supports the Elemental and Spirit creature types Zacama, Primal Calamity: supports the Dinosaur creature type ENCHANTMENT Aura of Silence: functions as artifact and enchantment hate Aura Shards: functions as artifact and enchantment hate Blessed Sanctuary: supports the Unicorn creature type Corrosion: functions as artifact hate Embargo: interesting prison piece for stasis decks Font of Fortunes: card advantage at a fair price for Cumly Cube Gate to Phyrexia: functions as artifact hate and supports the niche but possible sacrifice deck Impending Disaster: a useful piece for aggressive decks or niche graveyard decks Shared Animosity: supports all creature synergy decks LAND (types are grouped together in this list) Drowned Catacomb: completing the full set of check lands Glacial Fortress: completing the full set of check lands Hinterland Harbor: completing the full set of check lands Sulfur Falls: completing the full set of check lands Cascade Bluffs: completing the full set of filter lands Graven Cairns: completing the full set of filter lands Mystic Gate: completing the full set of filter lands Sunken Ruins: completing the full set of filter lands Wooded Bastion: completing the full set of filter lands Darkwater Catacombs: completing the full set of Odyssey filter lands Desolate Mire: completing the full set of Odyssey filter lands Ferrous Lake: completing the full set of Odyssey filter lands Fire-Lit Thicket: completing the full set of Odyssey filter lands Flooded Grove: completing the full set of Odyssey filter lands Overflowing Basin: completing the full set of Odyssey filter lands Skycloud Expanse: completing the full set of Odyssey filter lands Sunscorched Divide: completing the full set of Odyssey filter lands Viridescent Bog: completing the full set of Odyssey filter lands INSTANT Accelerate: supports prowess decks And They Shall Know No Fear: supports all creature synergy decks Artifact Mutation: functions as artifact hate and supports the Saproling creature type Bandage: supports prowess decks and is also funny Brokers Charm: charms are an important part of Cumly Cube Charge Through: supports prowess decks Cremate: supports prowess decks Mirrodin Avenged: supports prowess decks Poison the Blade: supports prowess decks and offers deathtouch in green instead of its typical color, black Pressure Point: supportsli prowess decks and offers tapping in white instead of its typical color, blue Steady Progress: supports prowess decks as well as slower proliferate decks Sugar Rush: supports prowess decks and offers power boost in black instead of its typical color, red Treacherous Greed: supports the niche but possible sacrifice deck Turf Wound: a strange tempo card that fits the ethos of Cumly Cube Warriors' Lesson: supports prowess decks and might end up as green Ancestral Recall SORCERY Altar of Bone: supports the niche but possible sacrifice deck Aphetto Dredging: supports all creature synergy decks Apocalypse: total game resets are an important part of Cumly Cube, because you end up playing more Cumly Cube
