Radstorm Radstorm is a deceptively simple card, but Proliferate and Storm appearing on the same card is a hell of a keyword combo
The first thing we have to establish is the basics: the set has a little less to chase than VOW and MID did
Tinker Steps to win: 1
It's entirely up to the player if they include any or none at all of a card type, aside from Characters which are of course needed to play
This deck is designed to establish control, generate immense card advantage, and flood the battlefield with powerful artifacts, culminating in a winning strategy that's as versatile as it is formidable

Control Lay Down Arms | Illustration by Liiga Smilshkalne Planeswalkers (7) Teferi, Hero of Dominaria x3 The Wandering Emperor x4 Instants (15) Absorb x4 Dovin's Veto x3 Fateful Absence March of Otherworldly Light x2 Memory Deluge x3 No More Lies x2 Sorceries (6) Lay Down Arms x4 Supreme Verdict x2 Enchantments (5) Shark Typhoon x3 Temporary Lockdown x2 Lands (27) Castle Ardenvale Castle Vantress Eiganjo, Seat of the Empire Field of Ruin x3 Hall of Storm Giants x2 Hallowed Fountain x4 Irrigated Farmland x4 Island x2 Otawara, Soaring City Plains x4 Prairie Stream x4 Sideboard (15) Aether Gust Dovin's Veto Dream Trawler Hallowed Moonlight x2 Hullbreaker Horror Mystical Dispute x2 Narset's Reversal Narset, Parter of Veils Rest in Peace x3 Supreme Verdict Test of Talents Control dominates the other end of the spectrum