At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control
Each room as you journey through Undercity has nice effects for various Commander battlefield states, and the final room is going to be awesome for most Commander decks that play a reasonable number of creatures
It has the typical 'archer' ability of tapping to deal damage, sometimes to flying creatures
Importantly, Baron Bertram does not require a creature token to enter the battlefield, so it also works well with Treasures, which you can then sacrifice to draw cards as well
1 Fearsome Awakening
Youll be sleeving up playsets of rare multicolor lands, premium interaction, bomb mythics and targeted sideboard bullets right away enough to win your share of games and get a real taste of Standard gameplay