Its worth noting that of the four other tribal mechanics, Training, Disturb, and werewolves all go on creatures, so its easy to have a high density of creatures for Exploit
Turn it face up any time for its mana cost if it's a creature card.) Equipped creature has menace
The Sapphire/Steel deck is by far the most consistent of the two, which may also just be a product of the colors of the deck
Plane - The Abyss Towashi Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control
No voting this time around
Some new cards from Theros Beyond Death have made their way into the deck, such as Agonizing Remorse to mess with your opponent's hand and graveyard, which can be powerful against decks built around the new Escape mechanic and lets Jund Food maintain its presence