This can work a little differently on Arena
In fact, you could theoretically play this on turn 3, convoke with two creatures, and get two other creatures with 2-power (a very common stat line in white) out immediately
after just one board wipe, this can put you so far ahead that your opponents could struggle to ever catch up with you
A combination of weenies and burn is always poised to overrun opponents before they even get set up and big, flashy angels with swords made out of fire seem to tear it up constantly
Fugue is a strong role-player, and if I had to bet on what the best Standard card in Innistrad: Crimson Vow was at this early point, my chips would be on Concealing Curtains
Yes, but only in late morning/late evening games