Churning out a column every week and doing my best to play a lot of those decks in paper or on Tabletop Simulator tends to expose me to a lot of new cards and new commanders
These decks are built to win with more powerful cards, synergies, combos, and general good stuffs with large blocks of text like some of the Game Changers
I mean, maybe we could copy Shooting Star Dragon's effect
By combining with Argoth, Sanctum of Nature, you will get the melded card of Titania, Gaea Incarnate
Being able to turn discarded cards into impulsive draw, in a sense, is really, really good
So yeah I dont think Ash Blossom is gonna be the only hand trap to worry about as much either since its literally not gonna stop much on its own