To make things more complicated, not all changes are permanent additions to the games ever-changing Standard format Magic tournaments usually uses only the last two years worth of cards which means that people that saw a game once, may experience another very different set of cards and frames when they come across it again some years afterwards
It can get even better if youre playing cards like Ephemerate to get extra uses out of it by flickering it in response to the evoke trigger
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As far as Commander goes, I think that Nature's Rhythm is a very playable card but will probably be a backup to Finale of Devastation since, in Commander, it's pretty easy for a green deck to make enough mana that Finale not only tutors up a creature but also Craterhoof Behemoths up the team for lethal
Well cover first strike and double strike in a later article
Seeds of Renewal only costs 4 mana to cast if you have 3 opponents