Steel glimmers focus on brute force, and Amber glimmers instead prioritise defence.
A flying frame that comes ready to encode (Have a friend Voidwalk him every turn!), it comes into play with a welcome deckblast, and it can even block those annoying Deathcult Rogues in the mirror match
This Looter is a lot of things all in one neat package and so gets a lot of slots for doing two different things in the deck, sometimes you need a two drop to even your curve, sometimes you need evasion to utilize other effects and have a way of winning, sometimes you simply need more bodies in your build, sometimes you are land light and really want some more early draw to make your land drops more likely and sometimes you have some situational spells you really want a good way of putting to alternate use
One Shantotto is enough to set me down the path, or getting multiple copies of Thunder / Ice Magic, or Sahagin
The only catch is Little John has to be exerted
A simple targeting the Mite results in 6 additional points of damage