While I see this deck being comprised of a lot of the building blocks of Magic, I want it to be creature heavy, because I believe that creatures are just about the easiest part of the game to understand.They have some lenticular qualities that add depth as you begin to understand creature combat, like chump blocking and double blocking through repeated game play
White is what I like to call the after you color
Well, the most common way is probably going to be to use an effect like Wish (which is also in Mystery Booster 2 ) or Cunning Wish to either bring Can't Quite Recall into the game or let you cast it from outside the game
Tovolar has card draw attached to it, has a way to auto-transform your board, and a way to push damage through when he transforms
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How will you build your deck to maximize these abilities