Once on the stack, a copy of a spell is similar to an ability: it's not represented by a physical marker, so players simply remember it's on the stack until it resolves or otherwise leaves the stack, at which point it ceases to exist
Arena Direct: Outlaws of Thunder Junction Sealed Sharpen your spurs and practice your steeliest gaze, because the next Arena Direct is days away
Freerunning isnt as busted as it might seem, but its pretty powerful, and an Ezio EDH deck potentially has access to every assassin in the game
It also adds a small layer of politics since it rewards your opponents for attacking each other instead of you
That's because Magda can use those dwarves to make treasures, and then use those treasures to cheat any artifact or dragon from your deck into play
If I was going to suggest as many to cut, here's what I would say: Unburden: One player having to discard two is not very helpful in a multiplayer game