With those pillars in place, the landscape of mobile gaming continues to grow richer, faster, and more accessible for every kind of player, from newcomers to veterans seeking fresh challenges and well-tuned rewards
There are very few situations where this is a dead card
If it were a sorcery rather than a battle, I'd expect it to cost five mana
One card is never going to make or break your deck
Designer Notes: The deck gets out of control very quickly when your commander is in play and you're playing multiple auras in the same turn

3 Chaos, the Endless Cid, Timeless Artificer Cloud of Darkness Diamond Weapon Exdeath, Void Warlock Fang, Fearless l'Cie Freya Crescent G'raha Tia Gaius van Baelsar Garland, Knight of Cornelia Garnet, Princess of Alexandria Giott, King of the Dwarves Gladiolus Amicitia Ignis Scientia Judge Magister Gabranth Locke Cole Neo Exdeath, Dimension's End Omega, Heartless Evolution Prompto Argentum Queen Brahne Quina, Qu Gourmet Quistis Trepe Ragnarok, Divine Deliverance Reno and Rude Ring of the Lucii Rinoa Heartilly Rufus Shinra Rydia, Summoner of Mist Shantotto, Tactician Magician Snow Villiers The Emperor of Palamecia The Lord Master of Hell The Prima Vista Tidus, Blitzball Star Torgal, A Fine Hound Ultimecia, Omnipotent Ultimecia, Time Sorceress Ultros, Obnoxious Octopus Vanille, Cheerful l'Cie World Champion, Celestial Weapon Yiazmat, Ultimate Mark Zack Fair Zidane, Tantalus Thief