Theyre common or energy cards, and there are a lot of them
Gravecrawler is a good thing to do with your turn one while Bloodghast is a weak thing to do with your turn two
The real kicker is the resilience, when that land dies or is exiled, it returns to the battlefield tapped
Scions & Spellcraft Unfocused and unsatisfying Specifications Mana type: Esper (black-blue-white) Face Commanders: Y'shtola, Night's Blessed + G'raha Tia, Scion Reborn Reasons to buy + Could be good with some chopping & changing Reasons to avoid - Unfocused - Needs more cost-reduction to work well Scions & Spellcraft is an Esper (black-blue-white) deck centred around Final Fantasy XIV
Commander: Hope Estheim This Azorius lifegain-control shell stacks passive life every turn, turns it into cards and tokens, and drags the game to a safe, inevitable finish
The current candidate to swap out for the 2000 counter I am running is Zoro (V-Jump), but since KOing Rayleigh's 1-cost Buggy on turn 2 going second significantly changes the win rate against the slightly unfavorable Rayleigh matchup, I would like to include it if Rayleigh becomes less common