Breaking this down, expect seven Commons (with one out of 26 boosters including a TLE card in-place of one Common), three Uncommons, one Wildcard, one Rare or Mythic Rare, one Traditional Foil, one Land Card, and one Non-foil DFC helper card or double-sided token
Synchro Summon "Awakened Magician" using the Level 4 "Dragonpulse Magician" and the Level 4 "Magikey Beast - Ansyalabolas"
Examples: Normal Summon (including Tribute Summon) Set a card Perform a Special Summon that does not start a Chain (including Xyz Summon, Synchro Summon) Change a monsters Battle Position Attempt to move to the next Phase/Step Draw a card for your normal draw during the Draw Phase Declare an attack Activate an Ignition Effect Activate a Spell Speed 1 Spell Card If the game state is open, the turn player may perform any of the above actions that is appropriate
This allows you to turn a removal spell like Deadly Rollick, or a Flash threat like High Fae Trickster, into a cantrip
Typically, that wouldnt be worth three mana
V Guard Energy Playing this deck with V Guard Energy cards is always a good idea