The Golden City of Orazca Plane Ixalan Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token
Gain control of target creature or vehicle until end of turn
After youve cast four instants or sorceries, you get a 7/8 threat thats suddenly the only creature on the field
Its a simple process, spelled out cleanly by their very own How It Works chart
The part that folks are no doubt going to focus on most is the anti-Treasure tech of making our Apes and Monkeys ever-larger commensurate with the number of Treasures our opponents use
Named after cards like Ghostly Flicker and Momentary Blink (or Flicker and Blinking Spirit for veteran Magic players), a flicker deck focused on the actual aspect of flickering permanents in and out of play is generally focused on extracting a lot of value a little bit at a time from their cards