Skip to main content SIGN IN Commander Legends: Battle for Baldur's Gate: Nefarious Imp Edition: Commander Legends: Battle for Baldur's Gate Type: Creature - Imp Cast: Rarity: C Collector #: 137 Pow/Tuf: 2/1 Flying Whenever one or more permanents you control leave the battlefield, scry 1
If any of those creatures have double strike or first strike, the ability will trigger once for each opponent dealt damage in each combat damage step
If you care, boons just go in the command zone, it's basically specifying the next creature you play, even if that creature is like 3 turns from now
Bumper Cars (eternal) Artifact Attraction Visit Target creature must be blocked this turn if able
Oath of the Gatewatch and Battlebond have since normalized this kind of rules language, and this card looks like it would slot in perfectly as part of blacks limited, but powerful, suite of mana rituals
Still one of the best black cards in and out of cube even if it is a poor removal spell