If all the other decks are making 1/1 mana elves or 2/1 beaters then doing either of those things is tempo neutral, making a 2/3 is tempo positive, while doing nothing is very tempo negative
The threat of open blue mana will make opponents hesitate, letting you dictate the pace of the game
Like that classic charm, this green instant is versatile and powerful at the price of a difficult mana cost with 3 colored pips
Of the new cards, its easy to like Call the Coppercoats, which for just three mana creates a number of 1/1 Human Soldier tokens equal to the number of creatures a chosen opponent controls
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nothing needs to get hit that hard, but the point is, even the most titanic of foes will crumble.