Theres no reason to try to build a deck that is trying to incorporate various types of enablers and payoffs, as you will often find yourself with disjointed draws that dont do either thing particularly well
Bear in mind that the best enchantments MTG has are not necessarily the rarest
Oh, and if you're shocked by the rules text on Turtles Forever, which lets you play cards that aren't in your deck, so was I
Outside of the two spacecraft from the precons, it feels like the one most pushed to be a commander, and its a fine choice
Excalibur II This one-drop colorless life-gain caring Equipment with a cost of three will put a counter here for each life you gain and then the dork you equip gains a size boost equal to that charge count
Their design team has combed through the nine different Ravnica sets to showcase the evolution of your favorite guilds, iconic landscapes, and returning characters