To add insult to injury, I found that when trying to sort cards placed in these sleeves, the notches tended to catch and make the process painfully awkward
Ungraded & graded values for all Japanese Pokemon sv8 Pokemon Cards

higher rarities will start to mix and match effects): Artifact destruction Artifact or enchantment destruction (Naturalize) "Bounce" (Returning nonland permanents to owner's hand) Card drawing Card filtering Creature destruction Creature lockdown (Pacifism and Dehydration) Creature regrowing (Raise Dead) Creature unblockability Counterspell Damage prevention (Fog) Direct damage Discard Draining creatures and/or players Enchantment destruction Fighting "Flickering" (exile and return a creature to the battlefield) Flier destruction Forced blocking Forced sacrifice "Impulsive draw" (exile a card or cards, can cast until end of turn) Land fetching Life gain Looting/rummaging (drawing and discarding, and vice versa) "Milling" (putting cards from top of library into graveyard) "Panic" (some number of creatures can't block) Power/toughness pumping (Giant Growth) Tapping creatures (including "freezing" them, where they don't untap) Temporary stealing (Threaten) Token making Uncommon Complexity Uncommon gets to raise the bar a little on comprehension complexity and a bit more on board complexity

RLC - Dragon Claw 130 Pecharunt Ability: Final Chain If this Pokmon is Knocked Out by damage from an opponent's attack, search your deck for any 1 card and put it into your hand
Dragon Shield: Grand Archive "Chronowarp" - Matte Dual Art Card Sleeves (100ct) Dragon Shield: Grand Archive "Chronowarp" - Matte Dual Art Card Sleeves (100ct) Arcane Tinmen Master time itself with the gorgeous Grand Archive Chronowarp Matte Dual Art Sleeves
Yu-Gi-Oh!: Millennium World