Drivnod also has better chances of keeping its current price than Phyrexian Vindicator, as it simply looks much more investment-friendly
Sorcery Color tag templates(None) Wheel of Misfortune Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way
Fire / Ice and Cryptic Command are examples of these and both are much better than Charm in terms of power however Command costs to much to be an aid in screws and Fire / Ice is just so off the curve in power that it outright wins more games in a dull way than it does rescue games from the clutches of a screw
There are decks where, like Meathook, dropping this without paying the X gets your decks motor running
Obviously you need turn one or two plays in a format like Modern, so Crashing Footfalls gets around this with Adventure cards like Bonecrusher Giant, and Split cards like Fire/Ice
A 0/5 is pretty hefty to burn or kill in combat and always feels like a waste to use dedicated removal spells on it, particularly if they have already had use from it