There are incredibly powerful cards in this deck, like Trazyn the Infinite which gains all activated abilities of artifacts in your graveyard when hes in play, and Biotransference, which turns all your creatures everywhere into artifacts, spreading the Necron influence across your deck
Shoot me a DM when you wake up and I can spot check and confirm some stuff with you
Chase cards like Mox Amber (retro) and Demonic Tutor (borderless frame break) lost between 1/3 and 1/2 of their value after their respective reprints with lower-end cards losing even more
It also emphasizes poison mechanics and card synergies, leading to some wicked combos that can swiftly eliminate those pesky Pokmon from the battlefield
Seriously, the card is a mix of Hornet Queen and Avenger of Zendikar, and like almost all green decks, it goes well with Doubling Season
With no chess clock for best of one gameplay, it can lead to very, very, VERY, long games if the losing player chooses not to concede