As I talked about in my first preview article, our favorite answer involved enchantment tokens that reduced the cost of your Dragon spells by Set Design reevaluated how they approached dragonstorms and decided three things: They didn't want to use cost reduction as the mechanical throughline
Bounce, removal, tap or the real killer, too many guys in play
In The First Chapter starter decks, your ink options are: Steel and Sapphire Emerald and Ruby Amber and Amethyst We see some unlikely team-ups on the packaging of these starter decks
And the sleeper of the whole ecosystem isn't in the set at all: the Pokemon Center-stamped Snorlax promo (SVP #051) from the PC ETB trades around $400 raw with PSA 10s over $2,100, roughly ten times its regular-ETB twin, the single most profitable packaging distinction in modern Pokemon
Full details on the Proxies tab are in Stellar AIO's official documentation
Yes, there is a significant cost sacrificing lands means you will likely not be going infinite here