One thing that Kitt has going for her is the ability to have consistent, on-demand, targeted goad, which has plenty of uses, such as accelerating the game clock, forcing key creatures into bad attacks, or even clearing out blockers for an attack
Ill be looking forward to seeing if we get any more options for these decks when Crimson Vow comes out, and until then I may be moving on to another Innistrad tribe!
Its so difficult to get specific cards in Pocket that I dont even know how a new player can get started with deck-building
But in Commander, the chance of sacrificing a creature with seven or more power is much, much easier which unlocks the -7 ultimate ability where target player draws seven cards and loses seven life, doing a pretty good Griselbrand impression (which happens to be banned in the format)
Foretell, on the other hand, seems like the kind of thing that could leave a lasting impact
Atemsis, All-Seeing | Illustration by Ryan Pancoast A janky deck is one thats probably bad but that has a chance for occasional awesomeness