4) Hatred Black weenie decks owe a huge debt of gratitude to this instant, which gave shadow creatures on average an extra eighteen power on turn three (thanks again to a certain other instant/interrupt/mana source that I'll get to in a minute, promise!)
Designer Notes: Overwhelm your opponents with tokens and draw cards with your Commander
Red and green decks may still not be able to kill it but they can just block it or kill you
It can create surprise blockers, gets around most counterspells, has minor spirit synergies, and puts a land in the graveyard for strategies where that matters
This lets you adapt your playstyle based on the game in front of you, and means that a go-wide strategy is less of a risk in the face of a sweeper
You can even throw in some +1/+1 counter synergies, since Garnet is bound to have plenty of counters on it over time