Its still a volatile strategy that revolves around resolving a 7-mana white spell, and a single card like Opposition Agent can stop it dead in its tracks, but its the most reliable of the epic spells
[14] Crown Rare: 2,500 pack points Immersive Rare: 1,500 pack points Shiny Super Rare: 1,350 pack points Super Rare & Special Art Rare: 1,250 pack points Shiny: 1,000 pack points Art Rare: 400 pack points Double Rare: 500 pack points If your friend has cards that are Art Rare or lower, you can offer one of the cards in your collection as a trade
First, my take on Mardu Reanimtor, which has a very different philosophy from Storytimes: Creatures (22) 4 Imperial Recruiter 1 Ashen Rider 4 Seasoned Pyromancer 1 Skyclave Apparition 4 Grief 4 Priest of Fell Rites 1 Young Necromancer 2 Archon of Cruelty 1 Vile Entomber Lands (22) Spells (16) This plays a more value-oriented, disruptive game than Storytimes take on Reanimator
Further, just placing Magneton on the field may compel your opponent to use cards that make you shuffle your deck, potentially tossing Magnezone out of your hand right as you were counting on playing it
I have now successfully Top 8 two SCG Opens and achieved a Grand Prix Top 8 at GP Pittsburgh last year
Level Grinding With Vivi Ornitier Since we can't rely on ViviVivi's turbo-prowess to stack counters, we'll have to find other, more permanent ways to boost this pipsqueak's power