Overall, this is pretty similar to the crumpled pack exploit that weve debunked, where the end results are purely randomized
A 5-cost 6/5 with haste and trample is already a solid body, being able to get onto the field, ignore chump blockers, and do damage immediately
Red Reboot can also be activated from the hand, and denies any further Trap Card activations for the rest of the turn
Its not an approach I often take, but when I do, I only get better and better at the art of not needing subtlety
Strict Compliance & Original Design Policy To ensure your business stays online and your payment gateways (PayPal/Stripe) remain active, we maintain a strict compliance policy: No Protected Trademarks : We do not print trademarked back-designs, official set symbols, or manufacturer logos
You can read the Rules Release for more details