Development played with this card in some Constructed playtests and saw how hard it was to use
One card thats a little bit of a head-scratcher to me is Log Flume, which seems pretty easy to track during a game of Commander, but perhaps theres a lot of combo potential with the card that pushes this into acorn territory
The most memorable thing about these toys is their obnoxious, never-ending chatter
The more you shuffle, cut, and handle your deck (or the longer the event day), the more you should prioritize durability and consistent manufacturing
Skipping an untap step is about one of the worst things you can do in Magic, and +2/+2 is just such a poor trade off
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