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For the decks youll slot these into, its all upside because youll have many cards that enter and do something good, like gain life, draw cards, or make opponents discard
Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves
The first lets you pay two mana, flip a coin and gain a treasure if you win
Personally, I dont think this card should be in this list: even if this sort of permission is great versus some decks, I feel the most played ones usually dont care, or trade positively with two mana counters
The new starter decks are a huge flavor win for Rise of the Floodborn