The Why of Play Boosters: The Problems With Set & Draft Boosters The crux of the reform from our current system to Play Boosters can be simplified to "cardboard economics." Mark Rosewater breaks down the 'why' into six problems, which will be summarized now and then covered in greater detail
With enough Clues amassed, its not unrealistic to trigger your draw 2 effects on every single turn
The best example of this in recent times involves this years Strixhaven: School of Mages
It might seem expensive to keep up with, especially for players who prefer formats with frequent card rotations like Standard and Alchemy, but doing well in MTG Arena without making big purchases isn't just possible -- it's easy
No charging directly to your bank account here
Getting there is achieved with the best interaction available in the colors, leveraging Rograkh being a 0 mana Commander to enable free spells like Deflecting Swat and Fierce Guardianship