More lands, faster mana, more card draw, or even that elusive Batarang can all be in your version of this deck, but I definitely think the basic plan of this deck would be a lot of fun to try out
While it can be a good board wipe in a pinch, the average mana curve of the deck is so high that throwing in a few extra lands will help you reliably cast your big spells.
Often, Chaos Warp is valued as a universal removal spell in red, especially when it comes to hitting enchantments, which red mana normally cannot destroy
Anowon, the Ruin Sage Anowon, the Ruin Sage is highly specific
You can't go wrong with any of them
Dinosaur commanders like Ghalta, Primal Hunger get a lot of value with the Feed portion of the card drawing cards based on if theyre power 3 or greater