On the front side, it forces everyone to discard when it enters or attacks, then it rewards you with card draw based on types discardedwhich often puts you far ahead
optimization From a neutral(ish) perspective: Nature vs
It tutors another shrine on each upkeep, and once you control six, it doubles all shrine triggers
This list is primarily concerned with tempo and of course, blotting out the sky with drakes
In the early game, you can cash in a token to remove your opponent's best thing and then later start growing your tokens with the equipment, which only costs a single mana to equip
Ironically, the only time that the Egyptian God cards have seen competitive relevancy came via one of their support monsters