To elaborate, reds removal is tied for the worst with green (who struggles slightly more with creatures but can handle enchantments), their protection is limited in scope, and their advantage states are often ephemeral bursts of power instead of game-spanning engines
Recommission is a bit more obscure, but it can reanimate your entire creature suite for a ton of value
Description Eldraine is a plane of wonderful chaos and contradictionsyour players will be invited to start their own storybook adventure, enveloped in a fantastical fairytale with a twist to break the curse of an endless slumber
Other cards have activated abilities that require energy to activate
The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'" Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card
This has got to be the laziest collaboration