Five more cards offer damage spells, the remaining 8 allow the player to, for example, boost their own creatures, draw cards, or gain life points
Robin Hood Daydreamer I love this card
There are 27 (!?) basic lands in here
This is important as we want to prevent the card from being exposed to moisture, whether airborne or otherwise
The cost-reduction ability of Sentry Bot doesn't change its mana cost or mana value, only the total cost you pay
A breakdown of the archetypes in the Vintage metagame, according to MTGGoldfish, looks something like this: The problem with understanding Vintage is that with such a high concentration of powerful cards in the format, even with an archetype breakdown in front of you, it can still be mystifying to the uninitiated