You may play the land later from exile.) Island Rarity: Common TYPE: Basic Land SUBTYPE: Island CMC: 0 Mana cost: USD: $0.27 EUR: 0.13 TIX: 0.03 EDHREC RANK: - ( : Add .) Island Rarity: Common TYPE: Basic Land SUBTYPE: Island CMC: 0 Mana cost: USD: $1.32 EUR: 1.36 TIX: 0.00 EDHREC RANK: - ( : Add .) Island Rarity: Common TYPE: Basic Land SUBTYPE: Island CMC: 0 Mana cost: USD: $0.25 EUR: 0.13 TIX: 0.03 EDHREC RANK: - ( : Add .) Island Rarity: Common TYPE: Basic Land SUBTYPE: Island CMC: 0 Mana cost: USD: $0.30 EUR: 0.16 TIX: 0.03 EDHREC RANK: - ( : Add .) Item Shopkeep Rarity: Common TYPE: Creature SUBTYPE: Human Citizen CMC: 2 Mana cost: USD: $0.12 EUR: 0.05 TIX: 0.03 EDHREC RANK: 13877 (2/2) Whenever you attack, target attacking equipped creature gains menace until end of turn
Much as she fits in well with your game plan she feels a bit win more and a fairly risky card
If you can play this in a position of being ahead then it is very potent, both as a stand alone and as source of fuel
It doesn't lose it as the turn ends or if another player gains control of it
For example, if you attack with a 4/6 Wizard with trample and it's blocked by a 1/1 creature, you can assign 1 damage to the blocker and 3 damage to the defending player
Attacking with Dragons draws you cards and can drop extra permanents for free, so combat turns into a steady stream of value instead of swing and pass. Focus heavily on early ramp and color fixing so the cost reduction matters as early as possible