Instead of letting them enjoy those effects alone, you piggyback on their best plays and turn their strengths into your own
I doubt thisll do too much to the value of the card, but we might see more of a drop if Wizards keeps reprinting it
Youll be taking two or three extra turns on average with five coin flips
How to play against Prowess Use Removal on the Prowess Creatures As annoying as they are to play against, prowess creatures dont have hexproof, ward, or protection by default
Youll want cards like Fevered Visions, Howling Mine, Dictate of Kruphix, Kami of the Crescent Moon, Minds Aglow, and Temple Bell to help accumulate exiled cards people can cast later
With 3 power by itself, that pack tactics ability isnt hard to trigger